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The video game is about a four-man squad and looking at the cover art on the box, I decided the first one I should paint was "RC-1138" also known as "Boss." He's the one with the pumpkin-orange identification marks on his armor and helmet:īringing a video game character into the real world can be a bit tricky. With the base colors painted on, it was time to add some more detailing and whatnot. It's not canon, but looking at this helmet next to my clonetrooper and stormtrooper helmets, I decided that this one really needed to have teeth cut into the frown: Of note, I'd also molded these little detail pieces for the chin: Once I'd cut and fitted a transparent blue acrylic insert, it was good to go: Then I primed it and gave it a base coat of satin white paint: Since it was hard to see out of the helmet, the first thing I had to do was cut out the T-visor: If it works for you that is great but it is a very inferior product in every way.The last time I wrote about this project, it looked like so: Everyone is making simple signs and I wanted to do more. If you want to use centerline text in said sign that'll be another $100 for the privilege. If you're just making simple signs with simple text and imported image files it's fine. Or I could create an STL if I wanted to pay another $200 for the same privilege. I could do it in another app and create a DXF if I wanted to spend another $200 for the privilege to import it. Only to find out that you can't select areas to carve by intersections and there is really no easy way to do this. I then drew up a design which is harder than it needs to be with the lack of snap points. I have a 12x12 board that I was thinking would be awesome for a project until I realized oh yeah I can only carve 11x8.5 on it because of its limitations with the way it works.
#Carvewright reviews 2011 software#
Vectrics, flat bed CNCs, and even their free software are so much more useful. Sure you can build a jig but for one offs that's a huge waste of wood. Have you used any other software to compare it to? Also having to keep cuts an inch from the sides of your board and 3.5 inches from each end is also incredibly limiting. TL DR: Carvewright's software was designed by imbeciles or the Devil and the machine kinda sucks turds too. The machine is incredibly subpar especially by today's standards with it's 7 inches of mandatory waste but the software is absolutely criminal in it's awfulness. After this weekend I'm convinced that Carvewright has modeled their business after EA and Comcast. The company is of course gracious enough to offer plugins for their software that cost stupid sums of money to allow to program to perform basic functions that should be included to begin with. I have never in my life seen an application as worthless as this. I went to school for mechanical drafting and use many different CAD programs and design and print parts on my 3D printing regularly. If you want to draw and cut even the slightest complex shape forget it. If you want to draw and cut the basic shapes that you learned in Kindergarten, sure go right ahead. If you want to import a simple image file and cut it, sure no problem. Not this turd sandwich of an application. If they are going to make you use their software you would think it would at least cover your basic needs. Now I don't mean terrible in a "oh man, why is this button way over here?" terrible but in a "how do the devs sleep at night, this must be what being in one of the seven rings of hell must feel like" kind of terrible. I just inherited a Carvewright C model and I just wanted to vent for a minute on how absolutely terrible the software is.
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